Since I am about to prepare a workshop on natural language processing and a pre-workshop-workshop where I need to quickly/crashcourse introduce my (non-digital) Classicist friends to some basics on programming, let me share a list of programming concepts I compiled with you. I would be happy for your suggestions and comments regarding mistakes. I will probably publish this together with some key concepts of quantitative text analysis (blogpost to come) on a cheatsheet or as slides for you later 😉 Intro to key concepts of programming This list of concepts is not super-structured and meant to work as a ‘reference tool’ as well as a text to be read, so I tried to give it a more or less useful ‘chronology’, meaning that later parts kind of build on earlier ones. I start off with what a computer program or algorithm actually is and how we translate between source code (the code we write) and the code which gets fed
This is a post dealing with some simple tips to keep in mind when making academic posters. I have gotten into the habit of not posting very regularly over my fellowship this summer, but I will get back into the rhythm of approximately one post a week 😉 So I decided to give you a quick post with some tips on academic posters here. There will be follow ups on how to make them either using GoogleSlides (if you’re really stressed and can’t learn LaTeX first) and another version where I explain how to create a poster in LaTeX using an Overleaf template for complete beginners. So, without further ado. How to get a nice poster without a lot of skills and little effort: Have a color scheme. Probably best start with your project colours (from the logo, project website) if you have some. This ensures you have some sort of brand identity and your project is recognized more easily.
In this post, I wanted to share a few tricks for simple image manipulation (with the goal of making pictures